LiveCode @ D14

So, I have an exciting piece of information to share with you all this month!  We have been invited to showcase at the D14 Summit which is Scotland’s flagship digital summit.  D14 will debate the issues impacting digital business, as well as identifying the opportunities for companies designing, innovating, and adopting digital service...

Fixing Bugs

The in-app purchasing feature I was working on during the previous months is now finished, and is available in LC 6.7 DP1. So, in the meantime, before moving to a new project, I had the chance to do some bug-fixing. It was my first exposure to bug-fixing, and I have to admit that it was more interesting than I imagined! To begin with, I started bro...

Reading other people’s code

Things are pretty hectic here in the LiveCode office at the moment. Not only are there 3 (yes three) separate versions of LiveCode out there for testing (6.6, 6.7 and 7.0), each with there own set of new features, there are also several projects being worked on that are still in their infancy. These new projects will form the basis of future L...

Connections.

This afternoon, for one reason and another, I am temporarily disconnected from the internet, and I'm finding it pretty traumatic. I'm using the time to write a blog post, but even this simple activity is hampered by my inability to look up things online, check my facts on Wikipedia, and locate suitable images to illustrate my points. Which re...

Scaling up the details

In the previous post, I covered the update to the graphics layer. Updating the graphics library means we can now draw stacks at any scale, which allows us to add a whole slew of new and useful features. One of which is the ability to transparently support high-density displays. Hi-DPI support The introduction of the Retina display to iPhone/iP...

The Trials & Tribulations of Kickstarter Shipping!

So I bring Good News... The Physical Kickstarter Rewards are on their way to you, as of this weekend! All of the £150 Pledge Rewards have been carefully packed and posted so should be with the UK Customers by Wednesday, and the EU, USA & Rest of World (ROW) Customers by next Monday. The next level up is also shipped & shipping. If...

Announcement: LiveCode Community Manager

Moving LiveCode to open source has required us to rethink nearly every aspect of the project, not just with the technology but with the role of stewardship as well. With a proprietary product, the process is largely internal to the company making it.  But with open source, the key difference is you, the community.  By incorporating ...

Livecode.org email addresses and talking to PHP from LiveCode Server

One of the things we've introduced recently was the LiveCode Membership product, one of the benefits of which is a livecode.org email address of your choosing. This meant that we needed to set up the livecode.org domain to use with email accounts on one of our servers, and then set up some way for the livecode.com store to communicate with it in or...

Examining Unicode, Part II – Digesting Text

In my last article, I described how Unicode text can be broken down into its individual subcomponents: characters are composed of one or more codepoints and these codepoints are encoded into code units which comprise one or more bytes. Expressed in LiveCode: byte a of codeunit b of codepoint c of character d This article will explain how you can ...

LiveCode RTL Left edition Released

Today we are announcing the release of the new LiveCode RTL edition for left handed users. Below is an exclusive screenshot of the LiveCode RTL edition for left handed users. As you can see we have flip reverse engineered the right handed version of the platform making it now 100% accessible to left handed users. click to zoom Why? In...