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Including an LCB library in a standalone

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Including the library in a standalone

If you have created a LiveCode app that uses a library and want to build it into a standalone you must ensure the library is included in the standalone file.

Choose File -> Standalone Application Settings

2016-06-07 15_09_33-Standalone Application Settings for sayHello - General

On the General Pane you can choose to let LiveCode search for inclusions (libraries and widgets) or select any inclusions manually.

Allowing LiveCode to search for inclusion is very reliable.

Selecting inclusions

If you choose to select the extensions to include yourself the Inclusions pane will be enabled.

Go to the Inclusions pane and check the extensions you want to include in the standalone.

Check the “Hello World Library”.

2016-06-07 15_18_44-Standalone Application Settings for sayHello - Inclusions

Testing the standalone

Once your Standalone Settings are complete choose File -> Save as Standalone Application.

Start up the standalone and check that the library is included and returning the message.

2016-06-07 15_23_44-sayHello _

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Lessons Status
1 - Hello World Library
  • Introduction
  • Installing a Text Editor
  • Creating an LCB library
  • LCB library definition
  • LCB handler definitions
  • Compiling and testing a library in LiveCode
  • LCB metadata
  • Installing an LCB Library
  • Packaging and sharing an LCB library
  • Including an LCB library in a standalone
  • Conclusion
2 - Extended Hello World Library
  • Introduction
  • Explicit Types
  • LCB Lists and Arrays
  • Type Conversion between LCB and LiveCode Script
  • Using Explicit Typing in the Library
  • Passing Parameters to the Library
  • Using Lists in the Library
  • Documenting the Library
  • Browsing the Documentation
  • Conclusion
3 - Rotated Text Widget
  • Introduction
  • Defining a Widget
  • LCB Module Level Variables
  • Widget Properties
  • Widget Handlers
  • LCB Canvas Operations
  • Compiling and Testing the Widget
  • Installing the Widget and adding it to a Stack
  • Including the Widget in a Standalone
  • Conclusion
4 - Extended Rotated Text Widget
  • Introduction
  • Integrating Properties
  • Accessing LiveCode Control Properties
  • Handling Mouse Events
  • Saving and Loading Widgets
  • Read Only Properties
  • Documenting the Widget
  • Conclusion
5 - Pie Chart Widget
  • Introduction
  • Planning the Widget
  • Widget Properties
  • The OnCreate Handler
  • The OnPaint Handler
  • Responding to Mouse Events
  • Saving and Loading the Widget
  • Installing and Including the Widget in a Standalone
  • Documenting the Widget
  • Conclusion
6 - Modifying the Line Graph Widget
  • Introduction
  • Duplicating the Line Graph Widget
  • Additional Color Properties
  • Filling the area below the line
  • Adding graph marker mouse events
  • Conclusion
7 - Additional Resources
  • Extending LiveCode Guide
  • LiveCode Builder Language Reference
  • LiveCode Builder Style Guide
  • LiveCode Documentation Format
 

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