Using 3D Earth Maps in LiveCode
Sept 21 @ 6pm BST
This talk will explain the techniques for incorporating maps processed through the WebGLEarth javascript library, to allow us to have 3D maps inside of a LiveCode application.
The following specific techniques will be discussed:
– Incorporating the necessary JavaScript into a browser widget.
– Transferring data in and out of the widget.
– Controlling marker data to allow markers to appear and disappear as needed, based on distance, angle, and other factors.
– Callback chaining, to avoid crashes when doing complex manipulations of the browser widget.