Cross-platform app deployment with LiveCode is now even easier!

by Ali Lloyd on June 16, 2016 3 comments

While the majority of LiveCode features are built-in to the language, there are increasing numbers of ways to extend LiveCode, some of which require the inclusion of native code modules and other resources. The long-term vision for the IDE is to provide an extensions ecosystem, where script libraries, plugins, LiveCode Builder widgets, libraries and modules, custom controls and old-style externals can be easily downloaded and installed, and if required, subsequently built into standalone applications.

One important step towards this was the implementation of a dynamic property inspector, so that widgets and custom controls could have a way of specifying their editable properties and how they can be edited. Up until now the standalone settings stack has suffered some of the limitations of the old property inspector – namely that adding features requires manual modification of a stackfile.

An ‘Inclusions’ pane has been added to the LiveCode standalone settings user interface for the 8.1 releases, which not only simplifies the way you choose what extra functionality you want in your apps, but also allows you to select from a complete list of available inclusions, with a clear indication of the supported platforms at the side.

This significantly improves the cross-platform development experience provided by LiveCode. The iOS and Android panes no longer have separate check boxes for the various built-in externals (such as the XML external). Moreover any resources added to the appropriate locations should be reflected in the list.

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Ali LloydCross-platform app deployment with LiveCode is now even easier!

Readerly – Sean Miller

by Sean Miller on August 4, 2015 No comments

Are you a developer?

Are you an artist?

Have you ever considered that apps could be art?

I started my own app-as-art journey about a year and a half ago when I had an idea to build an app that would help students develop their critical reading skills. The biggest challenge in building this app (Readerly) has been in coming to terms with how monumental a task building—and marketing—an app can be.

With the idea for Readerly buzzing around in my head, I explored my development options and quickly discovered LiveCode was the ideal tool with which to build my app. Learning to code with LiveCode has helped me to appreciate that it’s possible to be more than just a consumer of other people’s apps. Now that I’m more familiar with the fundamentals of LiveCode as a development platform, my eyes are opened to a host of other possibilities for apps.

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Sean MillerReaderly – Sean Miller

How to Deploy Apps to Android Devices

by Panagiotis Merakos on July 21, 2015 8 comments

Are you writing an app for Android?

Do you want to test your Android app on an actual Android device?

If you are developing for Android and you want to test the app either in a simulator or on a physical android device, then you will need the Android software development kit (SDK). The Android SDK  enables developers to create applications for the Android platform.

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Panagiotis MerakosHow to Deploy Apps to Android Devices

How to Design an App for Android

by Georgia Hutchings on July 10, 2015 8 comments

Do you want create an app for Android?

Have you thought about how you want the User Interface to look?

One thing to consider when creating an app is the design. Using conventions and guidelines based on the platform you are creating for your app will help you to avoid two big problems: breaking conventions and clashing styles.

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Georgia HutchingsHow to Design an App for Android